fix: CanAnKong硬编码false + 人类HUD显示听牌/杠/对手状态
修复:
- CanAnKong: 硬编码false → 检查手牌中4张相同(暗杠)
- HumanMahjongPlayer: 添加MeldsSolver依赖,实时检测听牌
- 人类HUD: 显示牌墙/副露/听牌🀄/杠类型(暗/明/加)
- 交互模式人类: 对手显示'X张手牌 | 已pung[..]'不暴露手牌
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@ -26,12 +26,13 @@ public class MahjongRoom
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_rules = rules;
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_autoMode = autoMode;
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_ais = playerNames.Select((n, i) => new RandomMahjongAI(n, new Random(i * 7919))).ToList();
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if (humanPlayer != null)
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_human = new HumanMahjongPlayer(humanPlayer);
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var fanConfig = BuildFanConfig();
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_solver = new MeldsSolver(fanConfig);
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if (humanPlayer != null)
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_human = new HumanMahjongPlayer(humanPlayer, _solver);
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var phases = BuildPhases();
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var (wc, r258) = GetWinParams();
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_phaseMachine = new MahjongPhaseMachine(phases, _solver, wildcardCount: wc, require258: r258);
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