RuleEngine 核心类: - MahjongTile.cs — int编码 (1-29万条筒, 31-37字, 41-48花, 50-59宝牌) - MeldsSolver.cs — 标准回溯 + wildcard缺口填充 + 七对/十三幺/全不靠 - PhaseMachine.cs — 回合机(摸打碰杠胡 + 优先级仲裁) - ScoreEngine.cs — 番型计分 + 互斥图 - DslLoader.cs — YAML DSL加载 + 能力检查 4个DSL: 四川血战/广东鸡平胡/国标麻将/武汉麻将 控制台Demo: 交互模式 + 自动模式(--auto) 测试: 33个测试用例, 32个通过
93 lines
2.4 KiB
YAML
93 lines
2.4 KiB
YAML
game:
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name: 四川麻将血战到底
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type: mahjong
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engine_type: mahjong
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players: { min: 4, max: 4 }
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requires:
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- meldsolver.standard_win
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- meldsolver.seven_pairs
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- phase.mahjong_turn
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- phase.parallel_elimination
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- phase.priority_arbitration
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- scoring.fan_exclusion
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- scoring.pre_hooks
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deck:
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generator: mahjong
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includeHonors: false
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includeFlowers: false
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total: 108
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deal:
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cards_per_player: 13
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dealer_extra: 1
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# 番型
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fan_types:
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- { name: 清一色, base_fan: 4, excludes: [缺一门, 无字] }
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- { name: 对对胡, base_fan: 2, conflicts: [暗七对] }
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- { name: 暗七对, base_fan: 4, conflicts: [对对胡] }
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- { name: 带幺九, base_fan: 2, excludes: [缺一门] }
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- { name: 杠上开花, base_fan: 1, excludes: [海底捞月] }
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- { name: 海底捞月, base_fan: 1 }
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- { name: 抢杠胡, base_fan: 1 }
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- { name: 缺一门, base_fan: 0 }
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fan_stacking: add
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max_fan: 999
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phases:
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- name: deal
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type: auto
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action: deal_cards
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next: play
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- name: play
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type: mahjong_turn
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turn_order: counter_clockwise
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sub_phases:
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draw:
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type: auto
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action: draw_card
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on_empty_deck: check_ting
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self_action:
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options:
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- { action: discard }
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- { action: an_kong }
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- { action: bu_kong, condition: has_punged_pair }
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- { action: win, condition: can_win_tumo }
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others_reaction:
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options:
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- { action: pung, priority: 2, condition: has_two_same }
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- { action: ming_kong, priority: 3, condition: has_three_same }
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- { action: win, priority: 4, condition: can_win }
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- { action: pass, priority: 0 }
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priority_policy: highest_wins
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parallel_elimination: true
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on_eliminate: hu_paid
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end_conditions:
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- { type: last_one_standing, action: settle }
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- { type: deck_exhausted, action: check_hua_zhu }
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# 过水
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fu_flag:
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type: dirty_flag
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set_on: can_win_but_pass
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clear_on: next_discard_self
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effect: block_win_on_current_tile
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- name: settle
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type: auto
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action: calculate_scores
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next: null
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scoring:
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mode: fan_table
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pre_hooks:
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- name: check_hua_zhu
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condition: deck_exhausted
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description: 检查未胡玩家是否三种花色都有
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- name: check_ting
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condition: deck_exhausted AND not hua_zhu
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description: 检查是否听牌,不听牌赔听牌的人
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