namespace GameFix.PaoDeKuaiF
{
    public struct LogicMemory
    {
        /// <summary>
        /// 朋友房打了第几局
        /// </summary>
        public int WarCount;

        /// <summary>
        /// 上游位置
        /// </summary>
        public byte ShangYou;

        /// <summary>
        /// 记录炸弹个数
        /// </summary>
        public byte BombCount;

        public void Init()
        {
            WarCount = 0;
            ShangYou = 0;
        }
    }
}