using System;

namespace GameFix.Mahjong
{
    [Flags]
    public enum OperationValue
    {
        None = 0,
        Chi = 1 << 1,
        Peng = 1 << 2,
        Gang = 1 << 3,
        Hu = 1 << 4,
        Ting = 1 << 5,
    }
}