using GameMessage;

namespace GameData
{
    /// <summary>
    /// 进入房间包
    /// </summary>
    public class JoinRoom {
        /// <summary>
        /// 房间号
        /// </summary>
        public string roomNum;

        /// <summary>
        /// 密码
        /// </summary>
        public string pwd;

        /// <summary>
        /// 设备信息
        /// </summary>
        public DeviceInfo deviceinfo;

        /// <summary>
        /// 
        /// </summary>
        public JoinRoom() {

        }

        /// <summary>
        /// 
        /// </summary>
        /// <param name="roomNum"></param>
        /// <param name="pwd"></param>
        public JoinRoom(string roomNum, string pwd) {
            this.roomNum = roomNum;
            this.pwd = pwd;
        }
    }
}