using MessagePack;

namespace GameMessage
{
    /// <summary>
    /// 通用桌子数据
    /// </summary>
    [MessagePackObject]
    public class CommonDeskData
    {
        /// <summary>
        /// 是否使用记牌器
        /// </summary>
        [Key(0)]
        public bool[] IsUsingHandTacker;
    }
}
