using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace ServerData {

    /// <summary>
    /// 服务器管理面板消息ID
    /// </summary>
    public static class ServerDashboardPackAgreement {

        /// <summary>
        /// 向服务器获取RSA公钥
        /// </summary>
        public const int Hello = 50100;

        /// <summary>
        /// 服务器管理面板登录
        /// </summary>
        public const int Login = 50110;

        /// <summary>
        /// 服务器管理面板注销
        /// </summary>
        public const int Logout = 50120;

        /// <summary>
        /// 游戏服务当前概况
        /// </summary>
        public const int State = 50200;

        /// <summary>
        /// 服务主机状态
        /// </summary>
        public const int Host = 60250;

        /// <summary>
        /// 当前服务节点状态
        /// </summary>
        public const int GameServerNode = 60300;

        /// <summary>
        /// 获取反馈数据
        /// </summary>
        public const int GetFeedBackData = 60985;

        /// <summary>
        /// 搜索玩家金币变化历史
        /// </summary>
        public const int SearchPlayerGoldHistore = 60990;

        /// <summary>
        /// 搜索玩家以获取详细信息
        /// </summary>
        public const int SearchPlayerDetail = 60995;

        /// <summary>
        /// 修改玩家代理身份
        /// </summary>
        public const int ModifyDaili = 60996;

        /// <summary>
        /// 当前在线玩家状态
        /// </summary>
        public const int PlayersOnLineQuery = 61000;

        /// <summary>
        /// 充值查询
        /// </summary>
        public const int PayQuery = 60100;

        /// <summary>
        /// 玩家金币查询
        /// </summary>
        public const int PlayerMoneyQuery = 60200;

        /// <summary>
        /// 实物卡充值查询
        /// </summary>
        public const int CardPayQuery = 60102;

        /// <summary>
        /// 发送邮件
        /// </summary>
        public const int SendMail = 60103;

        /// <summary>
        /// PushMessage  废弃
        /// </summary>
        public const int PushMessage = 60104;
    }
}
