namespace Server
{
    public class GameMsgId
    {
        public static uint CorSur = 1;
        
        public static readonly uint DisConnected = CorSur++;
        
        /// <summary>
        /// 天改变
        /// </summary>
        public static readonly uint DayChange = CorSur ++;
        
        /// <summary>
        /// 上报上线
        /// </summary>
        public static readonly uint UserReportOnline = CorSur++;
        
        /// <summary>
        /// 上报离线
        /// </summary>
        public static readonly uint UserReportOffline = CorSur++;

        /// <summary>
        /// 用户实名认证数据
        /// </summary>
        public static readonly uint UserLoginPIData = CorSur++;
        
        /// <summary>
        /// 玩家的道具变化
        /// </summary>
        public static readonly uint UserPropChange = CorSur++;

        /// <summary>
        /// 玩家货币变化
        /// </summary>
        public static readonly uint UserCurrencyChange = CorSur++;

        /// <summary>
        /// 比赛数据
        /// </summary>
        public static readonly uint BiSaiDataInit = CorSur++;
    }
}