using System.ComponentModel;

namespace GlobalSever.Form
{
    partial class PlayerLuckTable
    {
        /// <summary> 
        /// Required designer variable.
        /// </summary>
        private IContainer components = null;

        /// <summary> 
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }

            base.Dispose(disposing);
        }

        #region Component Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.label1 = new System.Windows.Forms.Label();
            this.label2 = new System.Windows.Forms.Label();
            this.textBox1 = new System.Windows.Forms.TextBox();
            this.textBox2 = new System.Windows.Forms.TextBox();
            this.textBox3 = new System.Windows.Forms.TextBox();
            this.button1 = new System.Windows.Forms.Button();
            this.button2 = new System.Windows.Forms.Button();
            this.label3 = new System.Windows.Forms.Label();
            this.label4 = new System.Windows.Forms.Label();
            this.textBox4 = new System.Windows.Forms.TextBox();
            this.textBox5 = new System.Windows.Forms.TextBox();
            this.button3 = new System.Windows.Forms.Button();
            this.label5 = new System.Windows.Forms.Label();
            this.textBox6 = new System.Windows.Forms.TextBox();
            this.button4 = new System.Windows.Forms.Button();
            this.textBox7 = new System.Windows.Forms.TextBox();
            this.label6 = new System.Windows.Forms.Label();
            this.textBox8 = new System.Windows.Forms.TextBox();
            this.button6 = new System.Windows.Forms.Button();
            this.button7 = new System.Windows.Forms.Button();
            this.button8 = new System.Windows.Forms.Button();
            this.button9 = new System.Windows.Forms.Button();
            this.button5 = new System.Windows.Forms.Button();
            this.label7 = new System.Windows.Forms.Label();
            this.textBox9 = new System.Windows.Forms.TextBox();
            this.button10 = new System.Windows.Forms.Button();
            this.SuspendLayout();
            // 
            // label1
            // 
            this.label1.Location = new System.Drawing.Point(34, 26);
            this.label1.Name = "label1";
            this.label1.Size = new System.Drawing.Size(80, 23);
            this.label1.TabIndex = 0;
            this.label1.Text = "玩法ID：";
            this.label1.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
            // 
            // label2
            // 
            this.label2.Location = new System.Drawing.Point(34, 62);
            this.label2.Name = "label2";
            this.label2.Size = new System.Drawing.Size(80, 23);
            this.label2.TabIndex = 1;
            this.label2.Text = "玩家ID：";
            this.label2.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
            // 
            // textBox1
            // 
            this.textBox1.Location = new System.Drawing.Point(117, 27);
            this.textBox1.Name = "textBox1";
            this.textBox1.Size = new System.Drawing.Size(180, 21);
            this.textBox1.TabIndex = 2;
            // 
            // textBox2
            // 
            this.textBox2.Location = new System.Drawing.Point(117, 64);
            this.textBox2.Name = "textBox2";
            this.textBox2.Size = new System.Drawing.Size(180, 21);
            this.textBox2.TabIndex = 3;
            // 
            // textBox3
            // 
            this.textBox3.Location = new System.Drawing.Point(55, 138);
            this.textBox3.Multiline = true;
            this.textBox3.Name = "textBox3";
            this.textBox3.Size = new System.Drawing.Size(243, 242);
            this.textBox3.TabIndex = 4;
            // 
            // button1
            // 
            this.button1.Location = new System.Drawing.Point(102, 105);
            this.button1.Name = "button1";
            this.button1.Size = new System.Drawing.Size(75, 23);
            this.button1.TabIndex = 5;
            this.button1.Text = "查询";
            this.button1.UseVisualStyleBackColor = true;
            this.button1.Click += new System.EventHandler(this.button1_Click_1);
            // 
            // button2
            // 
            this.button2.Location = new System.Drawing.Point(208, 105);
            this.button2.Name = "button2";
            this.button2.Size = new System.Drawing.Size(75, 23);
            this.button2.TabIndex = 6;
            this.button2.Text = "模拟数据";
            this.button2.UseVisualStyleBackColor = true;
            this.button2.Click += new System.EventHandler(this.button2_Click);
            // 
            // label3
            // 
            this.label3.Location = new System.Drawing.Point(411, 32);
            this.label3.Name = "label3";
            this.label3.Size = new System.Drawing.Size(69, 17);
            this.label3.TabIndex = 7;
            this.label3.Text = "倍率:";
            this.label3.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
            // 
            // label4
            // 
            this.label4.Location = new System.Drawing.Point(411, 94);
            this.label4.Name = "label4";
            this.label4.Size = new System.Drawing.Size(69, 17);
            this.label4.TabIndex = 8;
            this.label4.Text = "平衡参数:";
            this.label4.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
            // 
            // textBox4
            // 
            this.textBox4.Location = new System.Drawing.Point(486, 31);
            this.textBox4.Name = "textBox4";
            this.textBox4.Size = new System.Drawing.Size(115, 21);
            this.textBox4.TabIndex = 9;
            // 
            // textBox5
            // 
            this.textBox5.Location = new System.Drawing.Point(486, 93);
            this.textBox5.Name = "textBox5";
            this.textBox5.Size = new System.Drawing.Size(115, 21);
            this.textBox5.TabIndex = 10;
            // 
            // button3
            // 
            this.button3.Location = new System.Drawing.Point(486, 120);
            this.button3.Name = "button3";
            this.button3.Size = new System.Drawing.Size(109, 23);
            this.button3.TabIndex = 11;
            this.button3.Text = "添加平衡设置";
            this.button3.UseVisualStyleBackColor = true;
            this.button3.Click += new System.EventHandler(this.button3_Click);
            // 
            // label5
            // 
            this.label5.Location = new System.Drawing.Point(411, 248);
            this.label5.Name = "label5";
            this.label5.Size = new System.Drawing.Size(69, 23);
            this.label5.TabIndex = 12;
            this.label5.Text = "玩家ID：";
            this.label5.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
            // 
            // textBox6
            // 
            this.textBox6.Location = new System.Drawing.Point(486, 249);
            this.textBox6.Name = "textBox6";
            this.textBox6.Size = new System.Drawing.Size(115, 21);
            this.textBox6.TabIndex = 13;
            // 
            // button4
            // 
            this.button4.Location = new System.Drawing.Point(368, 306);
            this.button4.Name = "button4";
            this.button4.Size = new System.Drawing.Size(109, 23);
            this.button4.TabIndex = 14;
            this.button4.Text = "添加玩家";
            this.button4.UseVisualStyleBackColor = true;
            this.button4.Click += new System.EventHandler(this.button4_Click);
            // 
            // textBox7
            // 
            this.textBox7.Location = new System.Drawing.Point(607, 33);
            this.textBox7.Multiline = true;
            this.textBox7.Name = "textBox7";
            this.textBox7.Size = new System.Drawing.Size(290, 323);
            this.textBox7.TabIndex = 16;
            // 
            // label6
            // 
            this.label6.Location = new System.Drawing.Point(411, 62);
            this.label6.Name = "label6";
            this.label6.Size = new System.Drawing.Size(69, 17);
            this.label6.TabIndex = 17;
            this.label6.Text = "几局:";
            this.label6.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
            // 
            // textBox8
            // 
            this.textBox8.Location = new System.Drawing.Point(486, 61);
            this.textBox8.Name = "textBox8";
            this.textBox8.Size = new System.Drawing.Size(115, 21);
            this.textBox8.TabIndex = 18;
            // 
            // button6
            // 
            this.button6.Location = new System.Drawing.Point(486, 149);
            this.button6.Name = "button6";
            this.button6.Size = new System.Drawing.Size(109, 23);
            this.button6.TabIndex = 19;
            this.button6.Text = "删除平衡设置";
            this.button6.UseVisualStyleBackColor = true;
            this.button6.Click += new System.EventHandler(this.button6_Click);
            // 
            // button7
            // 
            this.button7.Location = new System.Drawing.Point(486, 178);
            this.button7.Name = "button7";
            this.button7.Size = new System.Drawing.Size(109, 23);
            this.button7.TabIndex = 20;
            this.button7.Text = "查询平衡设置";
            this.button7.UseVisualStyleBackColor = true;
            this.button7.Click += new System.EventHandler(this.button7_Click);
            // 
            // button8
            // 
            this.button8.Location = new System.Drawing.Point(368, 333);
            this.button8.Name = "button8";
            this.button8.Size = new System.Drawing.Size(109, 23);
            this.button8.TabIndex = 21;
            this.button8.Text = "删除玩家";
            this.button8.UseVisualStyleBackColor = true;
            this.button8.Click += new System.EventHandler(this.button8_Click);
            // 
            // button9
            // 
            this.button9.Location = new System.Drawing.Point(483, 333);
            this.button9.Name = "button9";
            this.button9.Size = new System.Drawing.Size(109, 23);
            this.button9.TabIndex = 22;
            this.button9.Text = "查询玩家";
            this.button9.UseVisualStyleBackColor = true;
            this.button9.Click += new System.EventHandler(this.button9_Click);
            // 
            // button5
            // 
            this.button5.Location = new System.Drawing.Point(486, 207);
            this.button5.Name = "button5";
            this.button5.Size = new System.Drawing.Size(109, 23);
            this.button5.TabIndex = 23;
            this.button5.Text = "修改平衡设置";
            this.button5.UseVisualStyleBackColor = true;
            this.button5.Click += new System.EventHandler(this.button5_Click_1);
            // 
            // label7
            // 
            this.label7.Location = new System.Drawing.Point(411, 280);
            this.label7.Name = "label7";
            this.label7.Size = new System.Drawing.Size(69, 23);
            this.label7.TabIndex = 24;
            this.label7.Text = "添加：";
            this.label7.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
            // 
            // textBox9
            // 
            this.textBox9.Location = new System.Drawing.Point(486, 280);
            this.textBox9.Name = "textBox9";
            this.textBox9.Size = new System.Drawing.Size(115, 21);
            this.textBox9.TabIndex = 25;
            // 
            // button10
            // 
            this.button10.Location = new System.Drawing.Point(483, 307);
            this.button10.Name = "button10";
            this.button10.Size = new System.Drawing.Size(109, 23);
            this.button10.TabIndex = 26;
            this.button10.Text = "修改玩家";
            this.button10.UseVisualStyleBackColor = true;
            this.button10.Click += new System.EventHandler(this.button10_Click);
            // 
            // PlayerLuckTable
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.Controls.Add(this.button10);
            this.Controls.Add(this.textBox9);
            this.Controls.Add(this.label7);
            this.Controls.Add(this.button5);
            this.Controls.Add(this.button9);
            this.Controls.Add(this.button8);
            this.Controls.Add(this.button7);
            this.Controls.Add(this.button6);
            this.Controls.Add(this.textBox8);
            this.Controls.Add(this.label6);
            this.Controls.Add(this.textBox7);
            this.Controls.Add(this.button4);
            this.Controls.Add(this.textBox6);
            this.Controls.Add(this.label5);
            this.Controls.Add(this.button3);
            this.Controls.Add(this.textBox5);
            this.Controls.Add(this.textBox4);
            this.Controls.Add(this.label4);
            this.Controls.Add(this.label3);
            this.Controls.Add(this.button2);
            this.Controls.Add(this.button1);
            this.Controls.Add(this.textBox3);
            this.Controls.Add(this.textBox2);
            this.Controls.Add(this.textBox1);
            this.Controls.Add(this.label2);
            this.Controls.Add(this.label1);
            this.Name = "PlayerLuckTable";
            this.ResumeLayout(false);
            this.PerformLayout();
        }

        private System.Windows.Forms.TextBox textBox9;
        private System.Windows.Forms.Button button10;

        private System.Windows.Forms.Label label7;

        private System.Windows.Forms.Button button5;

        private System.Windows.Forms.Button button9;

        private System.Windows.Forms.Button button8;

        private System.Windows.Forms.Button button6;
        private System.Windows.Forms.Button button7;

        private System.Windows.Forms.TextBox textBox8;

        private System.Windows.Forms.Label label6;

        private System.Windows.Forms.TextBox textBox7;

        private System.Windows.Forms.TextBox textBox6;
        private System.Windows.Forms.Button button4;

        private System.Windows.Forms.Label label5;

        private System.Windows.Forms.TextBox textBox4;
        private System.Windows.Forms.TextBox textBox5;
        private System.Windows.Forms.Button button3;

        private System.Windows.Forms.Label label4;

        private System.Windows.Forms.Label label3;

        private System.Windows.Forms.Button button2;

        private System.Windows.Forms.Button button1;

        private System.Windows.Forms.TextBox textBox1;
        private System.Windows.Forms.TextBox textBox2;
        private System.Windows.Forms.TextBox textBox3;

        private System.Windows.Forms.Label label2;

        private System.Windows.Forms.Label label1;

        #endregion
    }
}