using System;
using GameMessage;

namespace ObjectModel.Club
{
    /// <summary>
    /// 俱乐部房卡转入记录
    /// </summary>
    public class ClubPayCardDBEntity
    {
        public int id {get; set;}
        
        public int clubId {get; set;} // 俱乐部ID
        
        public int userId {get; set;} // 用户ID
        
        public int cardCount {get; set;} // 房卡数量

        public string nickName {get; set;} // 用户昵称
        
        public DateTime datetime {get; set;}

        public int sex {get; set;} // 性别

        public ClubPayCardOrigin origin {get; set;}
    }
}