/********************************
 *
 * 作者:吴隆健
 * 创建时间: 2019/7/19 10:17:00
 * 
 ********************************/

using System;

namespace GameData {
    /// <summary>
    /// 聊天包
    /// </summary>
    public class ChatPack {
        /// <summary>
        /// 消息类型 0公聊 1私聊 100系统消息
        /// </summary>
        public int lx;

        /// <summary>
        /// 发送者的明细
        /// </summary>
        public string sendName;

        /// <summary>
        /// 消息内容
        /// </summary>
        public string body;

        /// <summary>
        /// 
        /// </summary>
        public ChatPack() { }
    }

    /// <summary>
    /// 道具包
    /// </summary>
    public class PropsPack {

        /// <summary>
        /// 发送者userid 
        /// </summary>
        public int sendId;

        /// <summary>
        /// 发送的位置，绝对位置 seat
        /// </summary>
        public int SendSeat;

        /// <summary>
        /// 接收的位置 seat
        /// </summary>
        public int ReciveSeat;

        /// <summary>
        /// 接收人的userid，userid小于0 是机器人
        /// </summary>
        public int ReciveUserId;

        /// <summary>
        /// 道具id
        /// </summary>
        public int PropsId;

        /// <summary>
        /// 几个
        /// </summary>
        public int Count;


        /// <summary>
        /// 构造
        /// </summary>
        public PropsPack() {

        }

    }



}
