namespace ActorCore
{
    public static class ActorTypeId
    {
        /// <summary>
        /// 主Actor 主线程用
        /// </summary>
        public const int Main = 0;

        /// <summary>
        /// 内网Actor，用来给内网模块通讯
        /// </summary>
        public const int NetInner = 1;

        /// <summary>
        /// 外网Actor, 用来发送给外网模块
        /// </summary>
        public const int OuterNet = 2;

        /// <summary>
        /// 用户网络Actor 处理用户的包
        /// </summary>
        public const int UserNet = 3;

        /// <summary>
        /// 游戏中心用户统计
        /// </summary>
        public const int GameCenterUserStatics = 4;

    }
}