namespace Server.Core
{
    public static class CoroutineLockType
    {
        /// <summary>
        /// 空的
        /// </summary>
        public const int None = 0;

        /// <summary>
        /// Actor邮箱锁
        /// </summary>
        public const int MailBox = 1;

        /// <summary>
        /// 客户端消息
        /// </summary>
        public const int ClientMessage = 2;
    }
}