feat: initial commit - HJHA game server full source
6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) + game logic (GameFix/GameDAL/ServerData) + network layer (NetWorkMessage) + data layer (ObjectModel) + utilities (MrWu/Core/Config/CloudAPI/dll) + adapters (zyxAdapter/base) .NET 8.0 C# solution, 16 projects, 958 source files
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15
GameFix/Common/Mahjong/OperationValue.cs
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15
GameFix/Common/Mahjong/OperationValue.cs
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using System;
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namespace GameFix.Mahjong
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{
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[Flags]
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public enum OperationValue
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{
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None = 0,
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Chi = 1 << 1,
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Peng = 1 << 2,
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Gang = 1 << 3,
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Hu = 1 << 4,
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Ting = 1 << 5,
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}
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}
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