feat: initial commit - HJHA game server full source

6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) +
game logic (GameFix/GameDAL/ServerData) +
network layer (NetWorkMessage) +
data layer (ObjectModel) +
utilities (MrWu/Core/Config/CloudAPI/dll) +
adapters (zyxAdapter/base)

.NET 8.0 C# solution, 16 projects, 958 source files
This commit is contained in:
2026-07-07 12:02:15 +08:00
commit e9616125ce
958 changed files with 158203 additions and 0 deletions

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namespace Server
{
public static class GlobalMsgId
{
private static uint CorSur = 1;
/// <summary>
/// 模块节点死亡
/// </summary>
public static readonly uint ModuleNodeDie = CorSur++;
/// <summary>
/// 模块节点崩溃
/// </summary>
public static readonly uint ModuleNodeCrash = CorSur++;
/// <summary>
/// 游戏名称读取成功
/// </summary>
public static readonly uint GameNameReadSuccess = CorSur++;
/// <summary>
/// 游戏更新通知器改变
/// </summary>
public static readonly uint GameUpdateNotifierChange = CorSur++;
}
}