feat: initial commit - HJHA game server full source

6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) +
game logic (GameFix/GameDAL/ServerData) +
network layer (NetWorkMessage) +
data layer (ObjectModel) +
utilities (MrWu/Core/Config/CloudAPI/dll) +
adapters (zyxAdapter/base)

.NET 8.0 C# solution, 16 projects, 958 source files
This commit is contained in:
2026-07-07 12:02:15 +08:00
commit e9616125ce
958 changed files with 158203 additions and 0 deletions

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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace GlobalSever.Form {
/// <summary>
/// 服务器面板
/// </summary>
public partial class ServerTable : UserControl {
/// <summary>
/// 是否开启服务器
/// </summary>
public bool isStart = false;
/// <summary>
/// 服务器
/// </summary>
protected ServerProxy server;
/// <summary>
///
/// </summary>
public ServerTable() {
InitializeComponent();
}
/// <summary>
/// 服务器管理
/// </summary>
/// <param name="server"></param>
public ServerTable(ServerProxy server) {
this.server = server;
InitializeComponent();
}
/// <summary>
/// 服务器启动后
/// </summary>
public virtual void Start() {
isStart = true;
}
/// <summary>
/// 服务器停止前
/// </summary>
public virtual void Stop() {
isStart = false;
}
/// <summary>
/// table显示的字符
/// </summary>
public virtual string tableText {
get {
return "测试";
}
}
}
}