feat: initial commit - HJHA game server full source

6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) +
game logic (GameFix/GameDAL/ServerData) +
network layer (NetWorkMessage) +
data layer (ObjectModel) +
utilities (MrWu/Core/Config/CloudAPI/dll) +
adapters (zyxAdapter/base)

.NET 8.0 C# solution, 16 projects, 958 source files
This commit is contained in:
2026-07-07 12:02:15 +08:00
commit e9616125ce
958 changed files with 158203 additions and 0 deletions

View File

@ -0,0 +1,44 @@
using System;
using MrWu.RabbitMQ;
namespace Server.MQ {
/// <summary>
/// 消息处理
/// </summary>
public interface IGlobalMQ {
/// <summary>
/// 发送成功
/// </summary>
/// <param name="msg">成功的消息</param>
bool SendOK(Message msg);
/// <summary>
/// 发送失败
/// </summary>
/// <param name="msg">发送失败的消息</param>
void SendFail(Message msg);
/// <summary>
/// 发送消息
/// </summary>
/// <param name="msg">消息</param>
/// <param name="isAutoFree">是否自动释放</param>
void SendMessage(Message msg,bool isAutoFree);
/// <summary>
/// 发送消息并返回发送结果
/// </summary>
/// <param name="msg"></param>
/// <param name="isAutoFree">是否自动释放</param>
/// <returns></returns>
bool SendMessage_Result(Message msg,bool isAutoFree);
/// <summary>
/// 接收消息
/// </summary>
/// <param name="msg"></param>
void ReciveMessage(Message msg);
}
}