feat: initial commit - HJHA game server full source
6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) + game logic (GameFix/GameDAL/ServerData) + network layer (NetWorkMessage) + data layer (ObjectModel) + utilities (MrWu/Core/Config/CloudAPI/dll) + adapters (zyxAdapter/base) .NET 8.0 C# solution, 16 projects, 958 source files
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37
GlobalSever/Pack/ClubDataChange.cs
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37
GlobalSever/Pack/ClubDataChange.cs
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/*
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* 作者:吴隆健
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* 日期: 2019-04-22
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* 时间: 14:15
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*
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*/
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using System;
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namespace Server.Pack
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{
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/// <summary>
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/// 竞技比赛数据变化包
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/// </summary>
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public class ClubDataChange
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{
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/// <summary>
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/// 1房卡
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/// </summary>
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public int style;
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/// <summary>
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/// 竞技比赛id
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/// </summary>
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public int clubid;
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/// <summary>
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/// 值
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/// </summary>
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public int value;
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public override string ToString()
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{
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return string.Format("[ClubDataChange Style={0}, Clubid={1}, Value={2}]", style, clubid, value);
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}
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}
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}
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