feat: initial commit - HJHA game server full source

6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) +
game logic (GameFix/GameDAL/ServerData) +
network layer (NetWorkMessage) +
data layer (ObjectModel) +
utilities (MrWu/Core/Config/CloudAPI/dll) +
adapters (zyxAdapter/base)

.NET 8.0 C# solution, 16 projects, 958 source files
This commit is contained in:
2026-07-07 12:02:15 +08:00
commit e9616125ce
958 changed files with 158203 additions and 0 deletions

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using MessagePack;
#if Server
using Server.Core;
#else
using GameFramework;
#endif
namespace GameMessage
{
/// <summary>
/// 消息对象
/// </summary>
public abstract class MessageData
: IReference
{
#if Server
[IgnoreMember]
public bool IsFromPool
{
get;
set;
}
[IgnoreMember]
public long ReferenceId
{
get;
set;
}
public virtual void Dispose()
{
}
#else
public virtual void Clear()
{
}
#endif
}
}