feat: initial commit - HJHA game server full source
6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) + game logic (GameFix/GameDAL/ServerData) + network layer (NetWorkMessage) + data layer (ObjectModel) + utilities (MrWu/Core/Config/CloudAPI/dll) + adapters (zyxAdapter/base) .NET 8.0 C# solution, 16 projects, 958 source files
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26
PdkFriendServer/GameFix/LogicMemory.cs
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26
PdkFriendServer/GameFix/LogicMemory.cs
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namespace GameFix.PaoDeKuaiF
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{
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public struct LogicMemory
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{
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/// <summary>
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/// 朋友房打了第几局
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/// </summary>
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public int WarCount;
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/// <summary>
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/// 上游位置
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/// </summary>
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public byte ShangYou;
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/// <summary>
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/// 记录炸弹个数
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/// </summary>
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public byte BombCount;
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public void Init()
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{
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WarCount = 0;
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ShangYou = 0;
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}
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}
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}
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