//------------------------------------------------------------------------------
//
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
using Luban;
namespace Server.Config
{
public sealed partial class CastlesConfig : Luban.BeanBase
{
public CastlesConfig(ByteBuf _buf)
{
Id = _buf.ReadInt();
GameId = _buf.ReadInt();
CastleId = _buf.ReadInt();
BeiLv = _buf.ReadInt();
MinMoney = _buf.ReadInt();
MaxMoney = _buf.ReadInt();
Tax = _buf.ReadInt();
RaceTax = _buf.ReadInt();
Exp = _buf.ReadInt();
ScoreMultiple = _buf.ReadInt();
CanSaiJuanReward = _buf.ReadInt();
{int __n0 = System.Math.Min(_buf.ReadSize(), _buf.Size);Tings = new int[__n0];for(var __index0 = 0 ; __index0 < __n0 ; __index0++) { int __e0;__e0 = _buf.ReadInt(); Tings[__index0] = __e0;}}
Queuetag = _buf.ReadString();
}
public static CastlesConfig DeserializeCastlesConfig(ByteBuf _buf)
{
return new CastlesConfig(_buf);
}
///
/// id
///
public readonly int Id;
///
/// 服务器id
///
public readonly int GameId;
///
/// 城堡id
///
public readonly int CastleId;
///
/// 倍率
///
public readonly int BeiLv;
///
/// 最小金币数额
///
public readonly int MinMoney;
///
/// 最大金币数额
///
public readonly int MaxMoney;
///
/// 税收
///
public readonly int Tax;
///
/// 比赛税收
///
public readonly int RaceTax;
///
/// 经验加成
///
public readonly int Exp;
///
/// 比赛积分比例
///
public readonly int ScoreMultiple;
///
/// 参赛券奖励
///
public readonly int CanSaiJuanReward;
///
/// 拥有的厅
///
public readonly int[] Tings;
///
/// 排队标记
(标记相同的房间可以排队在一起)
///
public readonly string Queuetag;
public const int __ID__ = -1352367747;
public override int GetTypeId() => __ID__;
public override string ToString()
{
return "{ "
+ "id:" + Id + ","
+ "gameId:" + GameId + ","
+ "castleId:" + CastleId + ","
+ "beiLv:" + BeiLv + ","
+ "minMoney:" + MinMoney + ","
+ "maxMoney:" + MaxMoney + ","
+ "tax:" + Tax + ","
+ "raceTax:" + RaceTax + ","
+ "exp:" + Exp + ","
+ "scoreMultiple:" + ScoreMultiple + ","
+ "canSaiJuanReward:" + CanSaiJuanReward + ","
+ "tings:" + Luban.StringUtil.CollectionToString(Tings) + ","
+ "queuetag:" + Queuetag + ","
+ "}";
}
}
}