//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using Luban; namespace Server.Config { public sealed partial class TingConfig : Luban.BeanBase { public TingConfig(ByteBuf _buf) { Id = _buf.ReadInt(); GameId = _buf.ReadInt(); TingId = _buf.ReadInt(); TingName = _buf.ReadString(); MinPlayerCnt = _buf.ReadInt(); MaxPlayerCnt = _buf.ReadInt(); DeskMaxRobotCnt = _buf.ReadInt(); DeskCnt = _buf.ReadInt(); QueueName = _buf.ReadString(); } public static TingConfig DeserializeTingConfig(ByteBuf _buf) { return new TingConfig(_buf); } /// /// id /// public readonly int Id; /// /// 服务器Id /// public readonly int GameId; /// /// 厅Id /// public readonly int TingId; /// /// 厅名称 /// public readonly string TingName; /// /// 最小开战人数 /// public readonly int MinPlayerCnt; /// /// 最大开战人数 /// public readonly int MaxPlayerCnt; /// /// 桌上机器人最大数量 /// public readonly int DeskMaxRobotCnt; /// /// 桌子数量
0表示自动创建
1表示固定创建 ///
public readonly int DeskCnt; /// /// 排队器名称 /// public readonly string QueueName; public const int __ID__ = 1546793968; public override int GetTypeId() => __ID__; public override string ToString() { return "{ " + "id:" + Id + "," + "gameId:" + GameId + "," + "tingId:" + TingId + "," + "tingName:" + TingName + "," + "minPlayerCnt:" + MinPlayerCnt + "," + "maxPlayerCnt:" + MaxPlayerCnt + "," + "deskMaxRobotCnt:" + DeskMaxRobotCnt + "," + "deskCnt:" + DeskCnt + "," + "queueName:" + QueueName + "," + "}"; } } }