using GlobalSever.Form; using PdkFriendServer.GlobalManager; using PdkFriendServer.Logic; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using System.Windows.Forms; namespace PdkFriendServer { internal static class Program { /// /// 应用程序的主入口点。 /// [STAThread] static void Main(string[] args) { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Application.Run(new ServerForm(new GameServerProxy(), args)); //PdkGameMain main = new PdkGameMain(null); //main.Test(); //Console.ReadLine(); } } }