/* * 由SharpDevelop创建。 * 用户: Administrator * 日期: 2018-11-28 * 时间: 15:54 * * 要改变这种模板请点击 工具|选项|代码编写|编辑标准头文件 */ using System; using System.Runtime.InteropServices; namespace zyxAdapter { internal delegate int DLogs([MarshalAs(UnmanagedType.LPStr)]string log,int level); internal delegate int DGetSeatid(int tingid,int deskid,int seat); [return : MarshalAs(UnmanagedType.LPStr)] internal delegate string DGetPlayerStr(int tingid,int deskid,int seat,int lx); internal delegate int DGetPlayerInt(int tingid,int deskid,int seat,int lx); internal delegate int DGetDeskInt(int tingid,int deskid,int lx); [return : MarshalAs(UnmanagedType.LPStr)] internal delegate string DGetDeskStr(int tingid,int deskid,int lx); [return : MarshalAs(UnmanagedType.LPStr)] internal delegate string DGetTingStr(int tingid,int lx); internal delegate int DGetTingInt(int tingid,int lx); [return : MarshalAs(UnmanagedType.LPStr)] internal delegate string DGetRoomStr(int roomid,int lx); internal delegate int DGetRoomInt(int roomid,int lx); internal delegate int DSetPlayer(int tingid,int deskid,int id,int lx,int num,[MarshalAs(UnmanagedType.LPStr)]string str); internal delegate int DSendPack(int tingid,int deskid,int id,IntPtr intPtr,int length); internal delegate int DWarOver(int tingid,int deskid); internal delegate int DGetGameInt([MarshalAs(UnmanagedType.LPStr)]string lx); [return : MarshalAs(UnmanagedType.LPStr)] internal delegate string DGetGameStr([MarshalAs(UnmanagedType.LPStr)]string lx); internal delegate int DIsKaiZhan(int tingid,int deskid); internal delegate int DSaveHuiFang(int tingid,int deskid,int lx,[MarshalAs(UnmanagedType.LPStr)]string jsondata); internal delegate int DLoadHuiFang(int tingid,int deskid); internal delegate int DSaveMem(int tingid,int deskid,IntPtr ptr,int len); internal delegate int DDoZyxFun([MarshalAs(UnmanagedType.LPStr)]string dowhat,[MarshalAs(UnmanagedType.LPStr)]string param,ref tr_rltpchar rlt); [return : MarshalAs(UnmanagedType.LPStr)] internal delegate string DLoad_taidata(int tingid,int deskid); internal delegate int DSave_taidata(int tingid,int deskid,[MarshalAs(UnmanagedType.LPStr)]string base64data); /// /// 子游戏单元 delphi 调用 其他dll 调用 c#使用 /// public interface IParasitismUtil { int Logs(string log,int level); int GetSeatid(int tingid,int deskid,int seat); string GetPlayerStr(int tingid,int deskid,int seat,int lx); int GetPlayerInt(int tingid,int deskid,int seat,int lx); string GetDeskStr(int tingid,int deskid,int lx); int GetDeskInt(int tingid,int deskid,int lx); string GetTingStr(int tingid,int lx); int GetTingInt(int tingid,int lx); string GetRoomStr(int roomid,int lx); int GetRoomInt(int roomid,int lx); int SetPlayer(int tingid,int deskid,int seat,int lx,int num,string str); int SendPack(int tingid,int deskid,int seat,IntPtr intPtr,int length); int WarOver(int tingid,int deskid); int GetGameInt(string lx); string GetGameStr(string lx); int IsKaiZhan(int tingid,int deskid); int SaveMem(int tingid,int deskid,IntPtr ptr,int len); int SaveHuiFang(int tingid,int deskid,int lx,string jsondata); int LoadHuiFang(int tingid,int deskid); int DoZyxFun([MarshalAs(UnmanagedType.LPStr)]string dowhat,[MarshalAs(UnmanagedType.LPStr)]string param,ref tr_rltpchar rlt); string Load_taidata(int tingid,int deskid); int Save_taidata(int tingid,int deskid,string base64data); } }