using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ObjectModel.Backend { /// /// 玩家资产信息 /// public class PlayerResInfo { /// /// 玩家userid /// public int UserId; /// /// 游戏币 -金币 /// public long Money; /// /// 金砖 /// public int GoldBrick; /// /// 保险柜的金币 /// public int SafeNum; /// /// 红包卷 /// public int RedNum; /// /// 参赛卷 /// public int EntryNum; /// /// 复活卡 /// public int ReviveNum; /// /// 礼卷 /// public int Voucher; public PlayerResInfo() { } } }