using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ObjectModel.Backend
{
///
/// 玩家资产信息
///
public class PlayerResInfo
{
///
/// 玩家userid
///
public int UserId;
///
/// 游戏币 -金币
///
public long Money;
///
/// 金砖
///
public int GoldBrick;
///
/// 保险柜的金币
///
public int SafeNum;
///
/// 红包卷
///
public int RedNum;
///
/// 参赛卷
///
public int EntryNum;
///
/// 复活卡
///
public int ReviveNum;
///
/// 礼卷
///
public int Voucher;
public PlayerResInfo() { }
}
}