using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ObjectModel.Config { /// /// 给游戏中的充值玩家添加购买对应的货币 /// public class AddShangPingToPlayer { /// /// 玩家Id /// public int UserId; /// /// 充值的商品Id /// public int SpId; public AddShangPingToPlayer() { } } }