using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ObjectModel.Config
{
///
/// 给游戏中的充值玩家添加购买对应的货币
///
public class AddShangPingToPlayer
{
///
/// 玩家Id
///
public int UserId;
///
/// 充值的商品Id
///
public int SpId;
public AddShangPingToPlayer() { }
}
}