using GlobalSever.Form; using Server; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace PdkFriendServer.GlobalManager { public class GameServerProxy : ServerProxy { //游戏服务器名称,显示用的标题 protected override ServerUtilFactory CreateUtilFactory() { return new MyFactory(); } public GameServerProxy() : base() { ServerName = "跑得快朋友房"; } /// /// /// /// public override ServerTable[] GetServerTable() { return new ServerTable[]{ new GameControl(this), new GameTestTable(this) //, new DaZhaForm(this) }; } } }