using GlobalSever.Form;
using Server;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PdkFriendServer.GlobalManager
{
public class GameServerProxy : ServerProxy
{
//游戏服务器名称,显示用的标题
protected override ServerUtilFactory CreateUtilFactory()
{
return new MyFactory();
}
public GameServerProxy() : base()
{
ServerName = "跑得快朋友房";
}
///
///
///
///
public override ServerTable[] GetServerTable()
{
return new ServerTable[]{
new GameControl(this),
new GameTestTable(this)
//, new DaZhaForm(this)
};
}
}
}