using System.Threading; using MrWu.Debug; namespace Server.Net { public static class NetServices { //private static long idGenerator; // 防止与内网进程号的ChannelId冲突,所以设置为一个大的随机数 private static long acceptIdGenerator = long.MinValue; public static long CreateAcceptChannelId() { long value = Interlocked.Increment(ref acceptIdGenerator); //Debug.Info($"得到Value:{value}"); return value; } } }