namespace GameFix { public class Log { public static void Debug(string logStr) { #if GameClient GameFramework.Log.Debug(logStr); #else MrWu.Debug.Debug.Log(logStr); #endif } public static void Warning(string logStr) { #if GameClient GameFramework.Log.Warning(logStr); #else MrWu.Debug.Debug.Warning(logStr); #endif } public static void Error(string logStr) { #if GameClient GameFramework.Log.Error(logStr); #else MrWu.Debug.Debug.Error(logStr); #endif } } }