using MessagePack;
namespace GameFix.Mahjong
{
///
/// 操作类型
///
public enum OperationType
{
///
/// 无操作
///
None = 0,
///
/// 出牌
///
ChuPai = 1,
///
/// 过
///
Guo = 2,
///
/// 吃牌
///
ChiPai = 3,
///
/// 碰牌
///
PengPai = 4,
///
/// 杠牌
///
GangPai = 5,
///
/// 胡牌
///
HuPai = 6,
///
/// 下一张摸的牌
///
NextPai = 7,
///
/// 换牌
///
HuanPai = 8,
///
/// 保存数据
///
SaveData = 9,
///
/// 买分
///
MaiScore = 10,
///
/// 杠发财
///
GangFaCai = 11,
///
/// 补牌
///
BuPai = 12,
///
/// 发牌结束
///
FaPaiOver = 13,
///
/// 掷骰子
///
ZhiTouZi = 14,
///
/// 亮精
///
LiangJing = 15,
///
/// 听牌
///
TingPai = 16,
///
/// 选精
///
XuanJing = 17,
///
/// 换精
///
HuanJing = 18,
}
}