using MessagePack; namespace GameFix.Mahjong { /// /// 操作类型 /// public enum OperationType { /// /// 无操作 /// None = 0, /// /// 出牌 /// ChuPai = 1, /// /// 过 /// Guo = 2, /// /// 吃牌 /// ChiPai = 3, /// /// 碰牌 /// PengPai = 4, /// /// 杠牌 /// GangPai = 5, /// /// 胡牌 /// HuPai = 6, /// /// 下一张摸的牌 /// NextPai = 7, /// /// 换牌 /// HuanPai = 8, /// /// 保存数据 /// SaveData = 9, /// /// 买分 /// MaiScore = 10, /// /// 杠发财 /// GangFaCai = 11, /// /// 补牌 /// BuPai = 12, /// /// 发牌结束 /// FaPaiOver = 13, /// /// 掷骰子 /// ZhiTouZi = 14, /// /// 亮精 /// LiangJing = 15, /// /// 听牌 /// TingPai = 16, /// /// 选精 /// XuanJing = 17, /// /// 换精 /// HuanJing = 18, } }