//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using Luban; namespace Server.Config { public sealed partial class CastlesConfig : Luban.BeanBase { public CastlesConfig(ByteBuf _buf) { Id = _buf.ReadInt(); GameId = _buf.ReadInt(); CastleId = _buf.ReadInt(); BeiLv = _buf.ReadInt(); MinMoney = _buf.ReadInt(); MaxMoney = _buf.ReadInt(); Tax = _buf.ReadInt(); RaceTax = _buf.ReadInt(); Exp = _buf.ReadInt(); ScoreMultiple = _buf.ReadInt(); CanSaiJuanReward = _buf.ReadInt(); {int __n0 = System.Math.Min(_buf.ReadSize(), _buf.Size);Tings = new int[__n0];for(var __index0 = 0 ; __index0 < __n0 ; __index0++) { int __e0;__e0 = _buf.ReadInt(); Tings[__index0] = __e0;}} Queuetag = _buf.ReadString(); } public static CastlesConfig DeserializeCastlesConfig(ByteBuf _buf) { return new CastlesConfig(_buf); } /// /// id /// public readonly int Id; /// /// 服务器id /// public readonly int GameId; /// /// 城堡id /// public readonly int CastleId; /// /// 倍率 /// public readonly int BeiLv; /// /// 最小金币数额 /// public readonly int MinMoney; /// /// 最大金币数额 /// public readonly int MaxMoney; /// /// 税收 /// public readonly int Tax; /// /// 比赛税收 /// public readonly int RaceTax; /// /// 经验加成 /// public readonly int Exp; /// /// 比赛积分比例 /// public readonly int ScoreMultiple; /// /// 参赛券奖励 /// public readonly int CanSaiJuanReward; /// /// 拥有的厅 /// public readonly int[] Tings; /// /// 排队标记
(标记相同的房间可以排队在一起) ///
public readonly string Queuetag; public const int __ID__ = -1352367747; public override int GetTypeId() => __ID__; public override string ToString() { return "{ " + "id:" + Id + "," + "gameId:" + GameId + "," + "castleId:" + CastleId + "," + "beiLv:" + BeiLv + "," + "minMoney:" + MinMoney + "," + "maxMoney:" + MaxMoney + "," + "tax:" + Tax + "," + "raceTax:" + RaceTax + "," + "exp:" + Exp + "," + "scoreMultiple:" + ScoreMultiple + "," + "canSaiJuanReward:" + CanSaiJuanReward + "," + "tings:" + Luban.StringUtil.CollectionToString(Tings) + "," + "queuetag:" + Queuetag + "," + "}"; } } }