//------------------------------------------------------------------------------
//
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
using Luban;
namespace Server.Config
{
public sealed partial class GameConfig : Luban.BeanBase
{
public GameConfig(ByteBuf _buf)
{
Id = _buf.ReadInt();
GameId = _buf.ReadInt();
ClientId = _buf.ReadInt();
GameName = _buf.ReadString();
GameMode = _buf.ReadByte();
GameStyle = _buf.ReadByte();
OpenGold = _buf.ReadByte();
GoldDeskWarTimeOut = _buf.ReadInt();
OpenFriend = _buf.ReadByte();
FriendDeskWarTimeOut = _buf.ReadInt();
FriendStarWarTimeOut = _buf.ReadInt();
ClubReadyTimeOut = _buf.ReadInt();
FriendAutoReady = _buf.ReadInt();
ClubBalance = _buf.ReadFloat();
}
public static GameConfig DeserializeGameConfig(ByteBuf _buf)
{
return new GameConfig(_buf);
}
///
/// ID
与节点信息对应
///
public readonly int Id;
///
/// 服务器游戏id
///
public readonly int GameId;
///
/// 客户端游戏id
///
public readonly int ClientId;
///
/// 游戏名称
///
public readonly string GameName;
///
/// 游戏模式
0普通模式
1百家乐模式
2休闲模式
///
public readonly byte GameMode;
///
/// 0牌类
1麻将类
2休闲类
///
public readonly byte GameStyle;
///
/// 是否开启金币场
///
public readonly byte OpenGold;
///
/// 金币场战斗超时间(分钟)
超过时间自动解散
///
public readonly int GoldDeskWarTimeOut;
///
/// 是否开启朋友房
///
public readonly byte OpenFriend;
///
/// 朋友房桌子超时时间(小时)
超过时间自动解散
///
public readonly int FriendDeskWarTimeOut;
///
/// 朋友房未开战超时时间(分钟)
超过时间自动解散
///
public readonly int FriendStarWarTimeOut;
///
/// 竞技赛场准备超时时间(秒)
超过时间自动踢到下一桌
///
public readonly int ClubReadyTimeOut;
///
/// 朋友房自动准备时间(秒)
///
public readonly int FriendAutoReady;
///
/// 俱乐部平衡参数
控制输的平均值(倍数)
///
public readonly float ClubBalance;
public const int __ID__ = -2136581644;
public override int GetTypeId() => __ID__;
public override string ToString()
{
return "{ "
+ "id:" + Id + ","
+ "gameId:" + GameId + ","
+ "clientId:" + ClientId + ","
+ "gameName:" + GameName + ","
+ "gameMode:" + GameMode + ","
+ "gameStyle:" + GameStyle + ","
+ "openGold:" + OpenGold + ","
+ "goldDeskWarTimeOut:" + GoldDeskWarTimeOut + ","
+ "openFriend:" + OpenFriend + ","
+ "friendDeskWarTimeOut:" + FriendDeskWarTimeOut + ","
+ "friendStarWarTimeOut:" + FriendStarWarTimeOut + ","
+ "clubReadyTimeOut:" + ClubReadyTimeOut + ","
+ "friendAutoReady:" + FriendAutoReady + ","
+ "clubBalance:" + ClubBalance + ","
+ "}";
}
}
}