using MessagePack; using Server.Core; namespace NetWorkMessage { public class UserNetMessage : MessageObject, IMessage { public long Id; public long InstanceId; } [Message(MessageOpcode.UserNetSendMessage)] public class UserNetSendMessage : UserNetMessage { public MessageObject MessageObject; public static UserNetSendMessage Create() { return ReferencePool.Fetch(); } protected override void VDispose() { MessageObject = null; } } [Message(MessageOpcode.UserNetForceFinMessage)] public class UserNetForceFinMessage : UserNetMessage { public int FinCode; public static UserNetForceFinMessage Create() { return ReferencePool.Fetch(); } } }