6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) + game logic (GameFix/GameDAL/ServerData) + network layer (NetWorkMessage) + data layer (ObjectModel) + utilities (MrWu/Core/Config/CloudAPI/dll) + adapters (zyxAdapter/base) .NET 8.0 C# solution, 16 projects, 958 source files
117 lines
3.1 KiB
C#
117 lines
3.1 KiB
C#
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using Luban;
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namespace Server.Config
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{
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public sealed partial class NodeConfig : Luban.BeanBase
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{
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public NodeConfig(ByteBuf _buf)
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{
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Id = _buf.ReadInt();
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NodeId = _buf.ReadByte();
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NodeNum = _buf.ReadByte();
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ServerName = _buf.ReadString();
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MaxVer = _buf.ReadInt();
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MinVer = _buf.ReadInt();
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MaxCVer = _buf.ReadInt();
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MinCVer = _buf.ReadInt();
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WebSocketPort = _buf.ReadInt();
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InnerNetPort = _buf.ReadInt();
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OuterNetPort = _buf.ReadInt();
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InnerHost = _buf.ReadString();
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OnTime = _buf.ReadInt();
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}
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public static NodeConfig DeserializeNodeConfig(ByteBuf _buf)
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{
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return new NodeConfig(_buf);
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}
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/// <summary>
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/// id
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/// </summary>
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public readonly int Id;
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/// <summary>
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/// 模块id
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/// </summary>
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public readonly byte NodeId;
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/// <summary>
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/// 节点编号
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/// </summary>
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public readonly byte NodeNum;
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/// <summary>
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/// 服务器名称
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/// </summary>
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public readonly string ServerName;
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/// <summary>
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/// 大版本
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/// </summary>
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public readonly int MaxVer;
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/// <summary>
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/// 小版本
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/// </summary>
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public readonly int MinVer;
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/// <summary>
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/// 兼容客户端的最大版本
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/// </summary>
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public readonly int MaxCVer;
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/// <summary>
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/// 兼容客户端的最小版本
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/// </summary>
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public readonly int MinCVer;
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/// <summary>
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/// WebSocket端口<br/>0表示不开启
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/// </summary>
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public readonly int WebSocketPort;
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/// <summary>
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/// 内部网络端口
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/// </summary>
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public readonly int InnerNetPort;
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/// <summary>
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/// 外部网络端口<br/>0表示不开启
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/// </summary>
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public readonly int OuterNetPort;
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/// <summary>
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/// 内部网络地址(内网地址)
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/// </summary>
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public readonly string InnerHost;
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/// <summary>
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/// 定时器时间间隔
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/// </summary>
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public readonly int OnTime;
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public const int __ID__ = -1552158716;
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public override int GetTypeId() => __ID__;
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public override string ToString()
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{
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return "{ "
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+ "id:" + Id + ","
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+ "NodeId:" + NodeId + ","
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+ "NodeNum:" + NodeNum + ","
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+ "ServerName:" + ServerName + ","
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+ "MaxVer:" + MaxVer + ","
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+ "MinVer:" + MinVer + ","
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+ "MaxCVer:" + MaxCVer + ","
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+ "MinCVer:" + MinCVer + ","
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+ "WebSocketPort:" + WebSocketPort + ","
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+ "InnerNetPort:" + InnerNetPort + ","
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+ "OuterNetPort:" + OuterNetPort + ","
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+ "InnerHost:" + InnerHost + ","
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+ "onTime:" + OnTime + ","
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+ "}";
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}
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}
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}
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