6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) + game logic (GameFix/GameDAL/ServerData) + network layer (NetWorkMessage) + data layer (ObjectModel) + utilities (MrWu/Core/Config/CloudAPI/dll) + adapters (zyxAdapter/base) .NET 8.0 C# solution, 16 projects, 958 source files
44 lines
975 B
C#
44 lines
975 B
C#
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace Server.Config
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{
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public enum TimeRankType
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{
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/// <summary>
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/// 日榜
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/// </summary>
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Day = 1,
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/// <summary>
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/// 月榜
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/// </summary>
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Month = 2,
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/// <summary>
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/// 年榜
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/// </summary>
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Year = 3,
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/// <summary>
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/// 季傍
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/// </summary>
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Quarter = 4,
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/// <summary>
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/// 周榜
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/// </summary>
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Week = 5,
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/// <summary>
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/// 冲榜
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/// </summary>
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ChongBang = 99,
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}
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}
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