6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) + game logic (GameFix/GameDAL/ServerData) + network layer (NetWorkMessage) + data layer (ObjectModel) + utilities (MrWu/Core/Config/CloudAPI/dll) + adapters (zyxAdapter/base) .NET 8.0 C# solution, 16 projects, 958 source files
53 lines
1.1 KiB
C#
53 lines
1.1 KiB
C#
/********************************
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*
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* 作者:吴隆健
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* 创建时间: 2019/7/3 15:00:59
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*
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********************************/
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using System;
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using System.ComponentModel;
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namespace GameDAL.Game {
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[Flags]
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public enum GoldStyle {
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/// <summary>
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/// None
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/// </summary>
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//[Description("None")]
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None =0,
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/// <summary>
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/// 赠送
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/// </summary>
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[Description("赠送")]
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GiveAway = 1,
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/// <summary>
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/// 购买
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/// </summary>
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[Description("购买")]
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Buy = 2,
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/// <summary>
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/// 回收
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/// </summary>
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[Description("回收")]
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Recycle = 4,
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/// <summary>
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/// 存取
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/// </summary>
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[Description("存取")]
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access = 8,
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/// <summary>
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/// 其他
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/// </summary>
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[Description("其他")]
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Other = 1024,
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/// <summary>
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/// ALL
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/// </summary>
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[Description("全部")]
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All = GiveAway | Buy | Recycle | access | Other
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}
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}
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