6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) + game logic (GameFix/GameDAL/ServerData) + network layer (NetWorkMessage) + data layer (ObjectModel) + utilities (MrWu/Core/Config/CloudAPI/dll) + adapters (zyxAdapter/base) .NET 8.0 C# solution, 16 projects, 958 source files
28 lines
693 B
C#
28 lines
693 B
C#
using System.Collections.Generic;
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namespace GameFix.Poker
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{
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public abstract class DeckBaseLogic
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{
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protected Deck mDeck;
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public void SetDeck(Deck deck)
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{
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mDeck = deck;
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}
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/// <summary>
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/// 初始化方法
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/// </summary>
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public virtual void OnInit() { }
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// 创建牌组
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public abstract List<Card> Create();
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// 获取牌型检测方法
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public abstract List<CardStyleBaseHelper> GetAllStyleHelper(CardBaseGroup cardGroup);
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// 获取牌型比较器
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public abstract IStyleComparer GetStyleComparer();
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}
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} |