6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) + game logic (GameFix/GameDAL/ServerData) + network layer (NetWorkMessage) + data layer (ObjectModel) + utilities (MrWu/Core/Config/CloudAPI/dll) + adapters (zyxAdapter/base) .NET 8.0 C# solution, 16 projects, 958 source files
32 lines
646 B
C#
32 lines
646 B
C#
namespace GameFix
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{
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public class Log
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{
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public static void Debug(string logStr)
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{
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#if GameClient
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GameFramework.Log.Debug(logStr);
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#else
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MrWu.Debug.Debug.Log(logStr);
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#endif
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}
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public static void Warning(string logStr)
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{
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#if GameClient
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GameFramework.Log.Warning(logStr);
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#else
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MrWu.Debug.Debug.Warning(logStr);
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#endif
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}
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public static void Error(string logStr)
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{
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#if GameClient
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GameFramework.Log.Error(logStr);
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#else
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MrWu.Debug.Debug.Error(logStr);
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#endif
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}
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}
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} |