Files
xiaoou e9616125ce feat: initial commit - HJHA game server full source
6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) +
game logic (GameFix/GameDAL/ServerData) +
network layer (NetWorkMessage) +
data layer (ObjectModel) +
utilities (MrWu/Core/Config/CloudAPI/dll) +
adapters (zyxAdapter/base)

.NET 8.0 C# solution, 16 projects, 958 source files
2026-07-07 12:02:15 +08:00

29 lines
746 B
C#

using Server.Core;
namespace Server.Net
{
public class GameNetMsgId
{
public static int curSor = 0;
// /// <summary>
// /// 会话已连接
// /// </summary>
// public static readonly uint SessionConnected = ++curSor;
/// <summary>
/// 会话断开
/// </summary>
public static readonly int SessionDisConnected = ++curSor;
/// <summary>
/// 会话绑定用户事件
/// </summary>
public static readonly int SessionBindUser = ++curSor;
/// <summary>
/// 会话解除用户绑定
/// </summary>
public static readonly int SessionUnBindUser = ++curSor;
}
}