6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) + game logic (GameFix/GameDAL/ServerData) + network layer (NetWorkMessage) + data layer (ObjectModel) + utilities (MrWu/Core/Config/CloudAPI/dll) + adapters (zyxAdapter/base) .NET 8.0 C# solution, 16 projects, 958 source files
32 lines
686 B
C#
32 lines
686 B
C#
using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Drawing;
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using System.Data;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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namespace GlobalSever.Form {
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/// <summary>
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/// 日志
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/// </summary>
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public partial class logTable : ServerTable {
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/// <summary>
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///
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/// </summary>
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public override string tableText => "日志";
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/// <summary>
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///
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/// </summary>
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public logTable(ServerProxy server) {
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this.server = server;
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InitializeComponent();
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}
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}
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}
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