Files
hjha-server/MrWu/Model/IPool.cs
xiaoou e9616125ce feat: initial commit - HJHA game server full source
6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) +
game logic (GameFix/GameDAL/ServerData) +
network layer (NetWorkMessage) +
data layer (ObjectModel) +
utilities (MrWu/Core/Config/CloudAPI/dll) +
adapters (zyxAdapter/base)

.NET 8.0 C# solution, 16 projects, 958 source files
2026-07-07 12:02:15 +08:00

58 lines
1.2 KiB
C#

/********************************
*
* 作者:吴隆健
* 创建时间: 2019-05-31 19:31:37
*
********************************/
using System;
namespace MrWu.Model {
/// <summary>
/// 池模型
/// </summary>
/// <typeparam name="T"></typeparam>
public interface IPool<T> {
/// <summary>
/// 池容量 0表示不限制
/// </summary>
int capSize {
get;
}
/// <summary>
/// 最大的存活数量 0表示不限制
/// </summary>
int surviveCountSize {
get;
}
/// <summary>
/// 当前池中的数量
/// </summary>
int capCount {
get;
}
/// <summary>
/// 当前存活的两
/// </summary>
int surviveCount {
get;
}
/// <summary>t
/// 取出
/// </summary>
/// <returns></returns>
T TakeOut(params object[] pms);
/// <summary>
/// 放入
/// </summary>
/// <param name="data">放入池中的数据</param>
void PutInto(T data);
}
}