Files
hjha-server/ObjectModel/Backend/RandListMoneyInfo.cs
xiaoou e9616125ce feat: initial commit - HJHA game server full source
6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) +
game logic (GameFix/GameDAL/ServerData) +
network layer (NetWorkMessage) +
data layer (ObjectModel) +
utilities (MrWu/Core/Config/CloudAPI/dll) +
adapters (zyxAdapter/base)

.NET 8.0 C# solution, 16 projects, 958 source files
2026-07-07 12:02:15 +08:00

36 lines
893 B
C#

using System;
using System.Collections.Generic;
using System.Data;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ObjectModel.Backend
{
public class RandListMoneyInfo
{
public long rowNum;
public int userId;
public string userName;
public string NickName;
public long Money;
public int gold;
public int coupon;
public RandListMoneyInfo() { }
public RandListMoneyInfo(DataRow row)
{
rowNum = (long)row["rowNum"];
userId = (int)row["userId"];
userName = (string)row["userName"];
NickName = row["NickName"] is string nick ? nick : string.Empty;
Money = (long)row["Money"];
gold = (int)row["hjha_Gold"];
coupon = (int)row["coupon"];
}
}
}