Files
hjha-server/ObjectModel/Club/ClubBureauScore.cs
xiaoou e9616125ce feat: initial commit - HJHA game server full source
6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) +
game logic (GameFix/GameDAL/ServerData) +
network layer (NetWorkMessage) +
data layer (ObjectModel) +
utilities (MrWu/Core/Config/CloudAPI/dll) +
adapters (zyxAdapter/base)

.NET 8.0 C# solution, 16 projects, 958 source files
2026-07-07 12:02:15 +08:00

51 lines
1016 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ObjectModel.Club
{
public class ClubBureauScore
{
/// <summary>
///
/// </summary>
public ClubBureauScore() { }
public BureauScorePlayer[] Players;
public int ClubId;
public string weiyima;
public string wayId;
public int game_serid;
public int ModuleId;
//SendFightRecordToClub
}
public class BureauScorePlayer
{
/// <summary>
/// 玩家Id
/// </summary>
public int UserId;
/// <summary>
/// 玩家到现在的总分
/// </summary>
public decimal Score;
public string NickName;
/// <summary>
/// 参加比赛的俱乐部ID
/// </summary>
public int ClubId;
public BureauScorePlayer() { }
}
}