Files
hjha-server/ObjectModel/Club/ClubInnerData.cs
xiaoou e9616125ce feat: initial commit - HJHA game server full source
6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) +
game logic (GameFix/GameDAL/ServerData) +
network layer (NetWorkMessage) +
data layer (ObjectModel) +
utilities (MrWu/Core/Config/CloudAPI/dll) +
adapters (zyxAdapter/base)

.NET 8.0 C# solution, 16 projects, 958 source files
2026-07-07 12:02:15 +08:00

39 lines
926 B
C#

// -----------------------------------------------------------------------
// <summary>
// 服务器内部传输数据
// </summary>
// -----------------------------------------------------------------------
using System;
namespace GameData.Club
{
/// <summary>
/// 房卡变更
/// </summary>
[Serializable]
public class ClubInnerRoomCardChange
{
/// <summary>
/// 俱乐部ID
/// </summary>
public int ClubId;
/// <summary>
/// 房卡操作数量
/// </summary>
public int CardCnt;
/// <summary>
/// 操作用户
/// </summary>
public int UserId;
/// <summary>
/// 描述
/// </summary>
public string Des;
/// <summary>
/// 是否开启赠送折扣
/// </summary>
public bool IsOpenGive;
}
}