Files
hjha-server/ObjectModel/Club/ClubPayCardDBEntity.cs
xiaoou e9616125ce feat: initial commit - HJHA game server full source
6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) +
game logic (GameFix/GameDAL/ServerData) +
network layer (NetWorkMessage) +
data layer (ObjectModel) +
utilities (MrWu/Core/Config/CloudAPI/dll) +
adapters (zyxAdapter/base)

.NET 8.0 C# solution, 16 projects, 958 source files
2026-07-07 12:02:15 +08:00

27 lines
649 B
C#

using System;
using GameMessage;
namespace ObjectModel.Club
{
/// <summary>
/// 俱乐部房卡转入记录
/// </summary>
public class ClubPayCardDBEntity
{
public int id {get; set;}
public int clubId {get; set;} // 俱乐部ID
public int userId {get; set;} // 用户ID
public int cardCount {get; set;} // 房卡数量
public string nickName {get; set;} // 用户昵称
public DateTime datetime {get; set;}
public int sex {get; set;} // 性别
public ClubPayCardOrigin origin {get; set;}
}
}