Files
hjha-server/ObjectModel/Config/HuaWei/HuaWeiPayDB.cs
xiaoou e9616125ce feat: initial commit - HJHA game server full source
6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) +
game logic (GameFix/GameDAL/ServerData) +
network layer (NetWorkMessage) +
data layer (ObjectModel) +
utilities (MrWu/Core/Config/CloudAPI/dll) +
adapters (zyxAdapter/base)

.NET 8.0 C# solution, 16 projects, 958 source files
2026-07-07 12:02:15 +08:00

45 lines
1.3 KiB
C#

using System;
using System.Collections.Generic;
using System.Data;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ObjectModel.Config.HuaWei
{
public class HuaWeiPayDB
{
public int id;
public int userid;
/// <summary>
/// 产品id
/// </summary>
public string productId;
/// <summary>
/// 订单号
/// </summary>
public string orderId;
public DateTime createTime;
public HuaWeiPayDB() { }
public static string GetInsertSql(int userid, string productId, string orderId)
{
return $"INSERT INTO [HuaWeiPay]([userid], [productId], [orderId]) VALUES ( {userid}, '{productId}', '{orderId}')";
}
public string GetSaveSql()
{
return $"INSERT INTO [tbIosPay]([userid], [productId], [orderId]) VALUES ( {userid}, '{productId}', '{orderId}')";
}
public HuaWeiPayDB(DataRow row)
{
this.id = Convert.ToInt32(row["id"]);
this.userid = Convert.ToInt32(row["userid"]);
this.productId = row["productId"].ToString();
this.orderId = row["orderId"].ToString();
}
}
}