6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) + game logic (GameFix/GameDAL/ServerData) + network layer (NetWorkMessage) + data layer (ObjectModel) + utilities (MrWu/Core/Config/CloudAPI/dll) + adapters (zyxAdapter/base) .NET 8.0 C# solution, 16 projects, 958 source files
32 lines
709 B
C#
32 lines
709 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ObjectModel.Game
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{
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/// <summary>
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/// 朋友房战斗文件信息
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/// </summary>
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public class FriendRoomFightFileInfo
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{
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/// <summary>
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/// 唯一标识
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/// </summary>
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public string weiyima;
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/// <summary>
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/// 打了多少局,打了几局就有几个战斗文件
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/// </summary>
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public int overCnt;
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/// <summary>
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/// 朋友房结束时间
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/// </summary>
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public DateTime endTime;
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public FriendRoomFightFileInfo() { }
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}
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}
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