Files
hjha-server/ObjectModel/Game/FriendRoomFightFileInfo.cs
xiaoou e9616125ce feat: initial commit - HJHA game server full source
6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) +
game logic (GameFix/GameDAL/ServerData) +
network layer (NetWorkMessage) +
data layer (ObjectModel) +
utilities (MrWu/Core/Config/CloudAPI/dll) +
adapters (zyxAdapter/base)

.NET 8.0 C# solution, 16 projects, 958 source files
2026-07-07 12:02:15 +08:00

32 lines
709 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ObjectModel.Game
{
/// <summary>
/// 朋友房战斗文件信息
/// </summary>
public class FriendRoomFightFileInfo
{
/// <summary>
/// 唯一标识
/// </summary>
public string weiyima;
/// <summary>
/// 打了多少局,打了几局就有几个战斗文件
/// </summary>
public int overCnt;
/// <summary>
/// 朋友房结束时间
/// </summary>
public DateTime endTime;
public FriendRoomFightFileInfo() { }
}
}