6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) + game logic (GameFix/GameDAL/ServerData) + network layer (NetWorkMessage) + data layer (ObjectModel) + utilities (MrWu/Core/Config/CloudAPI/dll) + adapters (zyxAdapter/base) .NET 8.0 C# solution, 16 projects, 958 source files
29 lines
755 B
C#
29 lines
755 B
C#
namespace ObjectModel.Game
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{
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/// <summary>
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/// 推广员表
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/// </summary>
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public class PromotersDBEntity
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{
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/// <summary>
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/// 用户Id
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/// </summary>
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public int UserId { get; set; }
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/// <summary>
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/// 总线下用户
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/// </summary>
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public int TotalUser { get; set; }
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/// <summary>
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/// 总钻石的消费金额
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/// </summary>
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public decimal TotalCost { get; set; }
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/// <summary>
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/// 总佣金 (红包)
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/// </summary>
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public decimal TotalCommission { get; set; }
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/// <summary>
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/// 推广等级
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/// </summary>
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public int Level { get; set; }
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}
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} |