Files
hjha-server/ObjectModel/Game/UserDBEntity.cs
xiaoou e9616125ce feat: initial commit - HJHA game server full source
6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) +
game logic (GameFix/GameDAL/ServerData) +
network layer (NetWorkMessage) +
data layer (ObjectModel) +
utilities (MrWu/Core/Config/CloudAPI/dll) +
adapters (zyxAdapter/base)

.NET 8.0 C# solution, 16 projects, 958 source files
2026-07-07 12:02:15 +08:00

77 lines
2.2 KiB
C#

using System;
namespace ObjectModel.Game
{
public class UserDBEntity
{
public int UserID { get; set;}
public string UserName { get; set;}
public string avatar { get; set;}
public string NickName { get; set;} // 旧的
public string nickNameEm { get; set;} // 新的
public DateTime RegTime { get; set;}
public DateTime LastLoginTime { get; set;}
public int Sex { get; set;}
// 货币
public long money { get; set;} // 金币
public int mmnn { get; set;} // 钻石
}
public class UserGameGoldChangeStatisticsDBEntity
{
public long TotalChangeMoney;
public long TotalMatchChangeMoney;
public int TotalPlayCount;
}
/// <summary>
/// 游戏游玩金币变更 (sh_log4 表)
/// </summary>
public class UserGameGoldChangeDBEntity
{
/// <summary>
/// 用户ID
/// </summary>
public int userid { get; set;}
/// <summary>
/// 结算后金额
/// </summary>
public long money_bak { get; set;}
/// <summary>
/// 游玩输赢
/// </summary>
public long money_pay { get; set;}
/// <summary>
/// 游戏ID
/// </summary>
public int game_id { get; set;}
/// <summary>
/// 比赛输赢(含报名费)
/// </summary>
public int kxgc_change { get; set;}
/// <summary>
/// 时间
/// </summary>
public DateTime time_change { get; set;}
/// <summary>
/// 初始金额
/// </summary>
public long hjha_loginmoney { get; set;}
/// <summary>
/// 游玩局数
/// </summary>
public int hjha_playcount { get; set;}
}
/// <summary>
/// 玩家游戏排名 (金币排行)(tbUserBaseInfo_OneHour 表)
/// </summary>
public class UserGameRankDBEntity
{
public int UserID { get; set;}
public string UserName { get; set;}
public string NickName { get; set;}
public long hjha_Gold { get; set;}
}
}