Files
hjha-server/PdkFriendServer/GameFix/LogicMemory.cs
xiaoou e9616125ce feat: initial commit - HJHA game server full source
6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) +
game logic (GameFix/GameDAL/ServerData) +
network layer (NetWorkMessage) +
data layer (ObjectModel) +
utilities (MrWu/Core/Config/CloudAPI/dll) +
adapters (zyxAdapter/base)

.NET 8.0 C# solution, 16 projects, 958 source files
2026-07-07 12:02:15 +08:00

26 lines
522 B
C#

namespace GameFix.PaoDeKuaiF
{
public struct LogicMemory
{
/// <summary>
/// 朋友房打了第几局
/// </summary>
public int WarCount;
/// <summary>
/// 上游位置
/// </summary>
public byte ShangYou;
/// <summary>
/// 记录炸弹个数
/// </summary>
public byte BombCount;
public void Init()
{
WarCount = 0;
ShangYou = 0;
}
}
}