6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) + game logic (GameFix/GameDAL/ServerData) + network layer (NetWorkMessage) + data layer (ObjectModel) + utilities (MrWu/Core/Config/CloudAPI/dll) + adapters (zyxAdapter/base) .NET 8.0 C# solution, 16 projects, 958 source files
40 lines
941 B
C#
40 lines
941 B
C#
using GlobalSever.Form;
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using Server;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace PdkFriendServer.GlobalManager
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{
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public class GameServerProxy : ServerProxy
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{
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//游戏服务器名称,显示用的标题
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protected override ServerUtilFactory CreateUtilFactory()
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{
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return new MyFactory();
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}
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public GameServerProxy() : base()
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{
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ServerName = "跑得快朋友房";
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}
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/// <summary>
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///
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/// </summary>
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/// <returns></returns>
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public override ServerTable[] GetServerTable()
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{
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return new ServerTable[]{
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new GameControl(this),
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new GameTestTable(this)
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//, new DaZhaForm(this)
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};
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}
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}
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}
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