6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) + game logic (GameFix/GameDAL/ServerData) + network layer (NetWorkMessage) + data layer (ObjectModel) + utilities (MrWu/Core/Config/CloudAPI/dll) + adapters (zyxAdapter/base) .NET 8.0 C# solution, 16 projects, 958 source files
18 lines
365 B
C#
18 lines
365 B
C#
using Server;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace PdkFriendServer.GlobalManager
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{
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public class PdkFactory : GameUtilFactory
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{
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public override GameDo GetGameDo(Desk desk)
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{
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return new PdkGameDo(desk);
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}
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}
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}
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