Files
hjha-server/ServerCore/CoroutineLock/ICoroutineLockManager.cs
xiaoou e9616125ce feat: initial commit - HJHA game server full source
6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) +
game logic (GameFix/GameDAL/ServerData) +
network layer (NetWorkMessage) +
data layer (ObjectModel) +
utilities (MrWu/Core/Config/CloudAPI/dll) +
adapters (zyxAdapter/base)

.NET 8.0 C# solution, 16 projects, 958 source files
2026-07-07 12:02:15 +08:00

9 lines
199 B
C#

using System.Threading.Tasks;
namespace Server.Core
{
public interface ICoroutineLockManager
{
Task<CoroutineLock> Wait(int coroutineLockType, long key, int time);
}
}