Files
hjha-server/ServerCore/Helper/MessageHelper.cs
xiaoou e9616125ce feat: initial commit - HJHA game server full source
6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) +
game logic (GameFix/GameDAL/ServerData) +
network layer (NetWorkMessage) +
data layer (ObjectModel) +
utilities (MrWu/Core/Config/CloudAPI/dll) +
adapters (zyxAdapter/base)

.NET 8.0 C# solution, 16 projects, 958 source files
2026-07-07 12:02:15 +08:00

21 lines
600 B
C#

using System;
using NetWorkMessage;
namespace Server.Core
{
public static class MessageHelper
{
public static IResponse CreateResponse(Type requestType, uint rpcId, int error)
{
Type responseType = OpcodeType.Instance.GetResponseType(requestType);
if (responseType == null)
{
return null;
}
IResponse response = (IResponse)ReferencePool.Fetch(responseType);
response.Error = error;
response.RpcId = rpcId;
return response;
}
}
}