Files
hjha-server/ServerCore/LuBan/ConfigSingleton.cs
xiaoou e9616125ce feat: initial commit - HJHA game server full source
6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) +
game logic (GameFix/GameDAL/ServerData) +
network layer (NetWorkMessage) +
data layer (ObjectModel) +
utilities (MrWu/Core/Config/CloudAPI/dll) +
adapters (zyxAdapter/base)

.NET 8.0 C# solution, 16 projects, 958 source files
2026-07-07 12:02:15 +08:00

26 lines
591 B
C#

using Luban;
using MrWu;
using Server.Core;
namespace Server
{
public interface IConfigSingleton
{
void LoadData(byte[] data);
}
public abstract class ConfigSingleton<T> : SingleInstance<T>,IConfigSingleton where T : ConfigSingleton<T>,new()
{
/// <summary>
/// 重新加载
/// </summary>
public abstract void ReLoadData();
public void LoadData(byte[] data)
{
LoadData(new ByteBuf(data));
}
protected abstract void LoadData(ByteBuf _buf);
}
}