Files
hjha-server/ServerCore/Message/NetErrorCode.cs
xiaoou e9616125ce feat: initial commit - HJHA game server full source
6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) +
game logic (GameFix/GameDAL/ServerData) +
network layer (NetWorkMessage) +
data layer (ObjectModel) +
utilities (MrWu/Core/Config/CloudAPI/dll) +
adapters (zyxAdapter/base)

.NET 8.0 C# solution, 16 projects, 958 source files
2026-07-07 12:02:15 +08:00

73 lines
1.9 KiB
C#

namespace NetWorkMessage
{
public static class NetErrorCode
{
// 20000 以内是 SocketError 内置的
public const int Success = 0;
#region 100000
/// <summary>
/// RPC id 添加失败
/// </summary>
public const int ERR_RpcIdAddFail = 100000;
public const int ERR_NotFoundActor = 100001;
public const int ERR_Timeout = 100002;
/// <summary>
/// 链接已经断开
/// </summary>
public const int ERR_PeerDisconnect = 100003;
/// <summary>
/// TChannel 接收错误
/// </summary>
public const int ERR_TChannelRecvError = 100004;
/// <summary>
/// 解析包错误
/// </summary>
public const int ERR_PacketParserError = 100005;
/// <summary>
/// Socket 错误
/// </summary>
public const int ERR_SocketError = 100006;
/// <summary>
/// 发送消息没有找到Channel
/// </summary>
public const int ERR_SendMessageNotFoundTChannel = 100007;
/// <summary>
/// RPC 调用报错
/// </summary>
public const int ERR_RPCFail = 100008;
/// <summary>
/// 没有找到处理器
/// </summary>
public const int ERR_NotFoundHandle = 100009;
/// <summary>
/// 没找到ActorSession
/// </summary>
public const int ERR_NotFoundActorSession = 100010;
/// <summary>
/// 网络连接断开
/// </summary>
public const int ERR_ActorSessionDisconnect = 100011;
#endregion
#region 200000
public const int ERR_BindUserNotFondSession = 200001;
#endregion
}
}