Files
hjha-server/ServerCore/NetWork/TChannel.cs
xiaoou e9616125ce feat: initial commit - HJHA game server full source
6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) +
game logic (GameFix/GameDAL/ServerData) +
network layer (NetWorkMessage) +
data layer (ObjectModel) +
utilities (MrWu/Core/Config/CloudAPI/dll) +
adapters (zyxAdapter/base)

.NET 8.0 C# solution, 16 projects, 958 source files
2026-07-07 12:02:15 +08:00

430 lines
13 KiB
C#

using System;
using System.Diagnostics;
using System.IO;
using System.Net;
using System.Net.Sockets;
using System.Threading;
using NetWorkMessage;
using Server.Core;
using Debug = MrWu.Debug.Debug;
namespace Server.Net
{
public sealed class TChannel : AChannel
{
#if DEBUG
public static int TChannelCnt;
#endif
public int Error { get; set; }
private readonly TService Service;
private Socket socket;
private SocketAsyncEventArgs innArgs = new SocketAsyncEventArgs();
private SocketAsyncEventArgs outArgs = new SocketAsyncEventArgs();
/// <summary>
/// 接受数据的缓存
/// </summary>
private readonly CircularBuffer recvBuffe = new CircularBuffer();
/// <summary>
/// 发送数据的缓存
/// </summary>
private readonly CircularBuffer sendBuffer = new CircularBuffer();
private bool isSending;
private bool isConnected;
private readonly PacketParser parser;
private readonly byte[] sendCache = new byte[18];
private void OnComplete(object sender, SocketAsyncEventArgs e)
{
this.Service.Queue.Enqueue(new TArgs() { ChannelId = this.Id, SocketAsyncEventArgs = e });
}
public TChannel(long id, IPEndPoint ipEndPoint, TService service)
{
this.Service = service;
this.ChannelType = ChannelType.Connect;
this.Id = id;
this.socket = new Socket(ipEndPoint.AddressFamily, SocketType.Stream, ProtocolType.Tcp);
this.socket.NoDelay = true;
this.parser = new PacketParser(this.recvBuffe, this.Service);
this.innArgs.Completed += this.OnComplete;
this.outArgs.Completed += this.OnComplete;
this.RemoteAddress = ipEndPoint;
this.isConnected = false;
this.isSending = false;
this.Service.Queue.Enqueue(new TArgs() { Op = TcpOp.Connect, ChannelId = this.Id });
Debug.Info($"创建TChannel:{id} {RemoteAddress}");
#if DEBUG
Interlocked.Increment(ref TChannelCnt);
#endif
}
public TChannel(long id, Socket socket, TService service)
{
this.Service = service;
this.ChannelType = ChannelType.Accept;
this.Id = id;
this.socket = socket;
this.socket.NoDelay = true;
this.parser = new PacketParser(this.recvBuffe, this.Service);
this.innArgs.Completed += this.OnComplete;
this.outArgs.Completed += this.OnComplete;
this.RemoteAddress = (IPEndPoint)socket.RemoteEndPoint;
this.isConnected = true;
this.isSending = false;
this.Service.Queue.Enqueue(new TArgs() { Op = TcpOp.StartRecv, ChannelId = this.Id });
this.Service.Queue.Enqueue(new TArgs() { Op = TcpOp.StartSend, ChannelId = this.Id });
Debug.Info($"创建TChannel:{id} {RemoteAddress}");
#if DEBUG
Interlocked.Increment(ref TChannelCnt);
#endif
}
#if DEBUG
~TChannel()
{
Interlocked.Decrement(ref TChannelCnt);
}
#endif
public override void Dispose()
{
if (this.IsDisposed)
{
return;
}
Debug.Info($"channel dispose:{this.Id} {this.RemoteAddress} {this.Error}");
long id = this.Id;
this.Id = 0;
this.Service.Remove(id);
this.socket.Close();
this.innArgs.Dispose();
this.outArgs.Dispose();
this.innArgs = null;
this.outArgs = null;
this.socket = null;
}
public void Send(MemoryBuffer stream)
{
if (this.IsDisposed)
{
Debug.Log("TChannel Is Disposed!");
throw new Exception("TChannel已经被Dispose,不能发送消息");
}
switch (this.Service.ServiceType)
{
case ServiceType.Actor:
{
int messageSize = (int)(stream.Length - stream.Position);
if (messageSize > ushort.MaxValue * 16)
{
throw new Exception($"send packet too large:{stream.Length} {stream.Position}");
}
//这里是处理包头
//包头
this.sendCache.WriteTo(0, messageSize);
//写入包大小
this.sendBuffer.Write(this.sendCache, 0, PacketParser.ActorPacketSizeLength);
//Debug.Log($"写入包大小:{messageSize}");
}
break;
case ServiceType.Router:
{
int messageSize = (int)(stream.Length - stream.Position);
this.sendCache.WriteTo(0, messageSize);
this.sendBuffer.Write(this.sendCache, 0, PacketParser.RouterPacketSizeLength);
//Debug.Log($"写入包大小:{messageSize} {stream.Position} {stream.Length - stream.Position}");
}
break;
}
this.sendBuffer.Write(stream.GetBuffer(), (int)stream.Position, (int)(stream.Length - stream.Position));
if (!this.isSending)
{
//Debug.Log("启动发送!");
this.Service.Queue.Enqueue(new TArgs() { Op = TcpOp.StartSend, ChannelId = this.Id });
}
this.Service.Recycle(stream);
}
public void ConnectAsync()
{
Debug.Log($"开始链接:{this.RemoteAddress}");
this.outArgs.RemoteEndPoint = this.RemoteAddress;
if (this.socket.ConnectAsync(this.outArgs))
{
return;
}
//同步连接完成
OnConnectComplete(this.outArgs);
}
public void OnConnectComplete(SocketAsyncEventArgs e)
{
if (this.socket == null)
{
return;
}
if (e.SocketError != SocketError.Success)
{
this.OnError((int)e.SocketError);
return;
}
Debug.Log("链接完成!");
e.RemoteEndPoint = null;
this.isConnected = true;
this.Service.Queue.Enqueue(new TArgs() { Op = TcpOp.StartRecv, ChannelId = this.Id });
this.Service.Queue.Enqueue(new TArgs() { Op = TcpOp.StartSend, ChannelId = this.Id });
}
public void OnDisconnectComplete(SocketAsyncEventArgs e)
{
this.OnError((int)e.SocketError);
}
public void StartRecv()
{
while (true)
{
try
{
if (this.socket == null)
{
return;
}
//最大接收完最后一个数据块
int size = this.recvBuffe.ChunkSize - this.recvBuffe.LastIndex;
this.innArgs.SetBuffer(this.recvBuffe.Last, this.recvBuffe.LastIndex, size);
//Debug.Log("开始接收!");
}
catch (Exception e)
{
Debug.Error($"TChannel error: {this.Id} {e.Message}");
this.OnError(NetErrorCode.ERR_TChannelRecvError);
return;
}
if (this.socket.ReceiveAsync(this.innArgs))
{
//异步接收完成
return;
}
//同步接收
HandleRecv(this.innArgs);
}
}
public void OnRecvComplete(SocketAsyncEventArgs e)
{
this.HandleRecv(e);
if (this.socket == null)
{
return;
}
this.Service.Queue.Enqueue(new TArgs() { Op = TcpOp.StartRecv, ChannelId = this.Id });
}
private void HandleRecv(SocketAsyncEventArgs e)
{
if (this.socket == null)
{
return;
}
if (e.SocketError != SocketError.Success)
{
this.OnError((int)e.SocketError);
return;
}
if (e.BytesTransferred == 0)
{
this.OnError(NetErrorCode.ERR_PeerDisconnect);
return;
}
//Debug.Log("接收完成!");
this.recvBuffe.LastIndex += e.BytesTransferred;
//整个块接收完成,创建下一个块
if (this.recvBuffe.LastIndex == this.recvBuffe.ChunkSize)
{
this.recvBuffe.AddLast();
this.recvBuffe.LastIndex = 0;
}
while (true)
{
if (this.socket == null)
{
return;
}
try
{
if (this.recvBuffe.Length == 0)
{
break;
}
bool ret = this.parser.Parse(out MemoryBuffer memoryBuffer);
if (!ret) //没有一个完整的包
{
break;
}
this.OnRead(memoryBuffer);
}
catch (Exception exception)
{
Debug.Error($"ip: {this.RemoteAddress} {exception}");
this.OnError(NetErrorCode.ERR_SocketError);
return;
}
}
}
public void StartSend()
{
if (!this.isConnected)
{
return;
}
if (this.isSending)
{
return;
}
while (true)
{
try
{
if (this.socket == null)
{
this.isSending = false;
return;
}
if (this.sendBuffer.Length == 0)
{
this.isSending = false;
return;
}
this.isSending = true;
int sendSize = this.sendBuffer.ChunkSize - this.sendBuffer.FirstIndex;
if (sendSize > this.sendBuffer.Length)
{
sendSize = (int)this.sendBuffer.Length;
}
this.outArgs.SetBuffer(this.sendBuffer.First, this.sendBuffer.FirstIndex, sendSize);
if (this.socket.SendAsync(this.outArgs))
{
//异步发送完成
return;
}
//同步发送完成
HandleSend(this.outArgs);
}
catch (Exception e)
{
throw new Exception(
$"socket set buffer error:{this.sendBuffer.First.Length},{this.sendBuffer.FirstIndex}", e);
}
}
}
public void OnSendComplete(SocketAsyncEventArgs e)
{
HandleSend(e);
this.isSending = false;
this.Service.Queue.Enqueue(new TArgs() { Op = TcpOp.StartSend, ChannelId = this.Id });
}
private void HandleSend(SocketAsyncEventArgs e)
{
if (this.socket == null)
{
return;
}
if (e.SocketError != SocketError.Success)
{
this.OnError((int)e.SocketError);
return;
}
if (e.BytesTransferred == 0)
{
this.OnError(NetErrorCode.ERR_PeerDisconnect);
return;
}
this.sendBuffer.FirstIndex += e.BytesTransferred;
if (this.sendBuffer.FirstIndex == this.sendBuffer.ChunkSize)
{
this.sendBuffer.FirstIndex = 0;
this.sendBuffer.RemoveFirst();
}
}
private void OnRead(MemoryBuffer memoryBuffer)
{
try
{
this.Service.ReadCallBack(this.Id, memoryBuffer);
}
catch (Exception e)
{
Debug.Error($"TChannel ReadCallBack: {e}");
this.OnError(NetErrorCode.ERR_PacketParserError);
}
}
private void OnError(int error)
{
long channelId = this.Id;
this.Service.Remove(channelId);
this.Service.ErrorCallBack(channelId, error);
}
public void Log()
{
Debug.Log($"TChannel:{this.Id} {recvBuffe.Length} {sendBuffer.Length}");
}
}
}