6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) + game logic (GameFix/GameDAL/ServerData) + network layer (NetWorkMessage) + data layer (ObjectModel) + utilities (MrWu/Core/Config/CloudAPI/dll) + adapters (zyxAdapter/base) .NET 8.0 C# solution, 16 projects, 958 source files
35 lines
711 B
C#
35 lines
711 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Server.Data.ClubDef
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{
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/// <summary>
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/// 竞技比赛玩法玩家数据
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/// </summary>
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public class ClubWayPlayer
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{
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/// <summary>
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/// 竞技比赛id
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/// </summary>
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public int clubid;
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/// <summary>
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/// 玩法id
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/// </summary>
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public string wayid;
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/// <summary>
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/// 桌子的唯一码
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/// </summary>
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public string weiyima;
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/// <summary>
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/// 玩家数量
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/// </summary>
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public int playerCnt;
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}
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}
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