6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) + game logic (GameFix/GameDAL/ServerData) + network layer (NetWorkMessage) + data layer (ObjectModel) + utilities (MrWu/Core/Config/CloudAPI/dll) + adapters (zyxAdapter/base) .NET 8.0 C# solution, 16 projects, 958 source files
33 lines
647 B
C#
33 lines
647 B
C#
using System;
|
|
using System.Collections.Generic;
|
|
|
|
namespace Server.Data {
|
|
|
|
/// <summary>
|
|
/// 玩法的桌子发生变化
|
|
/// </summary>
|
|
public class WayDeskChange {
|
|
|
|
/// <summary>
|
|
/// 竞技比赛id
|
|
/// </summary>
|
|
public int clubid;
|
|
|
|
/// <summary>
|
|
/// 玩法id
|
|
/// </summary>
|
|
public string wayid;
|
|
|
|
/// <summary>
|
|
/// 桌子唯一码
|
|
/// </summary>
|
|
public string deskweiyima;
|
|
|
|
/// <summary>
|
|
/// 类型0新增 1删除 2更新
|
|
/// </summary>
|
|
public int style;
|
|
|
|
}
|
|
}
|