Files
hjha-server/ServerData/Data/GameServerInfo.cs
xiaoou e9616125ce feat: initial commit - HJHA game server full source
6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) +
game logic (GameFix/GameDAL/ServerData) +
network layer (NetWorkMessage) +
data layer (ObjectModel) +
utilities (MrWu/Core/Config/CloudAPI/dll) +
adapters (zyxAdapter/base)

.NET 8.0 C# solution, 16 projects, 958 source files
2026-07-07 12:02:15 +08:00

79 lines
1.8 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Server.Data;
using GameData;
namespace Server {
public class GameServerInfo {
/// <summary>
/// 节点
/// </summary>
public ServerNode node;
/// <summary>
/// 游戏名称
/// </summary>
public string gamename;
/// <summary>
/// 赢的金额
/// </summary>
public long winmoney;
/// <summary>
/// 税收
/// </summary>
public long taxmoney;
/// <summary>
/// 玩家数量
/// </summary>
public int playerCount;
/// <summary>
/// 开启时间
/// </summary>
public DateTime startTime;
/// <summary>
/// 开战次数
/// </summary>
public int warCnt;
/// <summary>
/// 登录人次
/// </summary>
public long loginCnt;
/// <summary>
/// 消耗的房卡数
/// </summary>
public long cardCnt;
/// <summary>
/// 桌子数量
/// </summary>
public int DeskCnt;
/// <summary>
/// 房间信息
/// </summary>
public RoomInfo[] rooms;
/// <summary>
/// 房间信息
/// </summary>
public class RoomInfo {
/// <summary>
/// 玩家数量
/// </summary>
public int PlayerCnt;
/// <summary>
/// 税收
/// </summary>
public long taxMoney;
/// <summary>
/// 赢的钱
/// </summary>
public long winmMoney;
}
}
}